![]() Hang-On was also a technical breakthrough, with 16-bit graphics and ‘sprite scaling’ making objects beside the track bigger and smaller to create the illusion of depth in the 2-D game world. The game introduced motorcycles to racing games, with a large, motorbike-shaped controller-complete with twist-throttle-that players controlled with their bodyweight. In 1985, Sega released Hang-On in arcades. The success of Space Race prompted Atari to launch another racer this one featuring cars rather than spaceships. It featured black-and-white graphics, and saw two players racing spaceships against one another using a two-way joystick. The first racing game ever released was Space Race by Atari. Whether you’re completing circuits on a looping track, racing through the countryside on a rally course or even flying futuristic hovercraft in a fantastical setting, racing games have been a part of the video game world since the very beginning. Where competitive gaming is concerned, it doesn’t get more frenetic than a well-designed racing game.
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